約 3,106,913 件
https://w.atwiki.jp/7ring/pages/15.html
ハイド音を聞きゃしないA氏は語る 実施は自己責任です('◇')ゞ 原本ファイル位置 C \Program Files\Gamepot\FantasyEarthZero\data\WMA ※多少環境依存。無ければ似たような感じのフォルダ m01.wma タイトル画面 m02.wma キャラクターセレクト m03.wma MAP選択 m04.wma フィールドA m05.wma フィールドB m06.wma 国内MAP m07.wma 戦争優勢 m08.wma 宣戦布告 m09.wma (欠番) m10.wma 戦争メインテーマ m11.wma 戦争劣勢 m12.wma 勝利テーマ m13.wma 敗北テーマ m14.wma フィールドE(始まりの大地) m15.wma ??? m16.wma フィールドC m17.wma ブリーフィングルーム m18.wma ??? m19.wma フィールドD m20.wma 使われてない(レベルアップ) C \Program Files\Gamepot\FantasyEarthZero\data\Sound se135.wav レベルアップ se149.wav クリスタル堀り (他、あまりわかりません) 以上が音声ファイルです。 これらのファイルを入れ替えるだけで音楽が変わります。 ファイル名、ファイル形式(wma,wav)さえ合っていれば大丈夫です。 バックアップ用に同一フォルダにコピー作っておいても問題起きませんでした。 ちなみに私の変更箇所は・・・ m01.wma、m02.wma、m03.wmaを音量を小さくして再保存しました。 (要らない音だなーと思っていたので) se149.wav クリ堀音の音量を小さくしました。 (これも、他の効果音は下げたくないけどクリ堀音ちょとうざいなーと思って) で! m07.wma、m10.wma、m11.wmaを適当な音楽ファイルに入れ替えます。 これで戦争中のBGMが変わるんですが、変えると結構新鮮でイイです(≧∇≦)b SEについてB氏は語る 【効果音リスト】 ◆全般 se097 死亡後復活 se118 メニュー選択音 se123 notice se129 アイテム取引音 se130 メニュー開く se131 メニュー閉じる se133 フィールド入場 se135 レベルアップ se138 アイテム入手 se140 武器着脱 se146 アイテム使用 se147 建築音 se149 クリ採集 ◆足音 se005,006,007 (以後A,B,C) 状態に応じて2種類を使用 AB 男 片手武器 弓 女 片手武器 弓 杖 武器無し AC 男 杖 BC 男 両手武器 短剣 武器無し 女 両手武器 短剣 ◆ウォリ se016 通常攻撃・スマ・ブレイズ se057 エンダーペイン ガードレイン ◆スカウト se020 短剣 通常攻撃 se021 短剣 命中 se022 弓 通常攻撃 se023 弓 命中 se061 パニ 命中 se064 弓の撓り レイン系列 パワピア se066 弓の撓り レイド se067 アローレイン se068 パワシュ ピア 命中 ◆皿 icebolt_fire 氷 発動 lightning_fire 雷 発動 mmissile00 通常 ※おそらく未使用 mmissile01 通常 発動 mmissile02 通常 命中 se016 武器の素振り(小)※スピア・ウォリ通常にも使用 se018 武器の素振り(大)※炎魔法ジャッジスタンプなどにも使用 se081 氷 命中 カレス炸裂 se084 氷 ※1 se085 炎 命中 スパーク炸裂 se087 魔法全般 始動 se088 087+高音 ※1 se089 088+エコー残音 ※1 se092 雷 命中 se093 詠唱 ◆ナイト se012 着地 ※153と同時発音 012は通常キャラも使用 se020 大ランス 風切り音 se024 大ランス 武器引き戻し se025 命中 se054 ジャンプ 滑空中 se150 小ランス ※ジャイの足音にも使用 se153 着地 se177 足音 se177b 足音 ※おそらく未使用 se180 大ランス 滑空始動 se198 死亡 ※ジャイの死亡にも使用 se207 小ランス 転倒 se211 大ランス 突始動 se212 小ランス 大ランス 突終了 se213 大ランス 突中間 se216 ジャンプ 小ランス 蹄の音? ◆ジャイアント se150 移動 se151 着地 ビッグステップ se189 ストロングキャノン se191 ビッグステップ se198 死亡 ※ナイト死亡にも使用 se209 ジャンプ ◆レイス se180 移動 ※バインドとギロチンにも使用 se193 着地 ※同上 se194 アイスバインド se195 ギロチンソード se196 死亡 FEZ音変えスレより、だそうです。 se056.wav がバッシュ se057.wav がレインフォースとエンダー 僕のFEZクライアントは バッシュすると若本さんがAMENって叫びます^^! レインフォースすると若本さんがなぁめるなよぉベェイベルゥン!って叫びます^^ でも、うるさいです C氏は書き忘れていた。 あ、ちなみにバンクは m103.wma 通常時 m104.wma 劣勢時(残り3デッド) な 優勢時(残り3キル)は戦争の優勢時(m07.wma)が使われるっぽい。
https://w.atwiki.jp/winamp/pages/188.html
ID3v1とはなんですか?(抜粋) MPEG-1-レイヤー1.レイヤー2.レイヤー3(MP3)の内容についての"著作権""プライベート"などの情報を保存して記憶させるために1996年に "Studio3"というプログラムで Eric Kemp によって実装された。 当時デコーダーの誤動作を防ぐためにオーディオデータの最後尾に128バイトの固定サイズで記述された。 曲名 30characters アーティスト 30characters アルバム 30characters 年 4characters コメント 30characters ジャンル 1byte このように厳密に決められていた。これらは空欄であっても上の表の容量を必要とする。30*4+4+1=125になるが、ID3v1タグの最も先頭に TAG の認識文字を含め全てで 128charactersが専有される。 次のジャンルは、ID3v1で定義されている 0. Blues 1. Classic Rock 2. Country 3. Dance 4. Disco 5. Funk 6. Grunge 7. Hip-Hop 8. Jazz 9. Metal 10. New Age 11. Oldies 12. Other 13. Pop 14. R B 15. Rap 16. Reggae 17. Rock 18. Techno 19. Industrial 20. Alternative 21. Ska 22. Death Metal 23. Pranks 24. Soundtrack 25. Euro-Techno 26. Ambient 27. Trip-Hop 28. Vocal 29. Jazz+Funk 30. Fusion 31. Trance 32. Classical 33. Instrumental 34. Acid 35. House 36. Game 37. Sound Clip 38. Gospel 39. Noise 40. AlternRock 41. Bass 42. Soul 43. Punk 44. Space 45. Meditative 46. Instrumental Pop 47. Instrumental Rock 48. Ethnic 49. Gothic 50. Darkwave 51. Techno-Industrial 52. Electronic 53. Pop-Folk 54. Eurodance 55. Dream 56. Southern Rock 57. Comedy 58. Cult 59. Gangsta 60. Top 40 61. Christian Rap 62. Pop/Funk 63. Jungle 64. Native American 65. Cabaret 66. New Wave 67. Psychadelic 68. Rave 69. Showtunes 70. Trailer 71. Lo-Fi 72. Tribal 73. Acid Punk 74. Acid Jazz 75. Polka 76. Retro 77. Musical 78. Rock Roll 79. Hard Rock 以下はWinampだけが使える拡張フォーマット 80. Folk 81. Folk-Rock 82. National Folk 83. Swing 84. Fast Fusion 85. Bebob 86. Latin 87. Revival 88. Celtic 89. Bluegrass 90. Avantgarde 91. Gothic Rock 92. Progressive Rock 93. Psychedelic Rock 94. Symphonic Rock 95. Slow Rock 96. Big Band 97. Chorus 98. Easy Listening 99. Acoustic 100. Humour 101. Speech 102. Chanson 103. Opera 104. Chamber Music 105. Sonata 106. Symphony 107. Booty Bass 108. Primus 109. Porn Groove 110. Satire 111. Slow Jam 112. Club 113. Tango 114. Samba 115. Folklore 116. Ballad 117. Power Ballad 118. Rhythmic Soul 119. Freestyle 120. Duet 121. Punk Rock 122. Drum Solo 123. A capella 124. Euro-House 125. Dance Hall 参考項目 ファイル情報/ID3v2
https://w.atwiki.jp/gamekoryaku/pages/361.html
レッド シーズ プロファイルの攻略 レッド シーズ プロファイルの攻略ゲーム 攻略本・サウンドトラックなど 攻略サイト その他 ゲーム パッケージ メーカー公式HP 価格 発売日 備考 マーベラスエンターテイメント 公式HP PLAYSTATION 3 ¥ 8,190 2010年3月11日 Xbox 360 ¥ 8,190 攻略本・サウンドトラックなど 表紙 タイトル 出版 価格 発売日 備考 攻略サイト サイト名をクリックで攻略サイトへ移動します。 サイト名 感想 その他 戻る
https://w.atwiki.jp/tamaroco/pages/34.html
添付ファイルの取扱について アップロード ファイルをアップロードしたいページの下の「アップロード」というリンクをクリック。 「参照」のボタンを押して、アップロードしたいファイルを選択。 「submit」のボタンを押すと、ファイルをアップロードします。 ファイルの削除 ファイルがアップされているページの下の「アップロード」のリンクをクリック。 そのページにアップロードされているファイル一覧が出るので、消したいファイルの後ろの「削除」をクリック。 確認画面が出るので「はい」のボタンを押すと削除実行。
https://w.atwiki.jp/somethingtoeat/pages/5.html
更新履歴 @wikiのwikiモードでは #recent(数字) と入力することで、wikiのページ更新履歴を表示することができます。 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/17_117_ja.html たとえば、#recent(20)と入力すると以下のように表示されます。 取得中です。
https://w.atwiki.jp/romancing/pages/37.html
ファイル拡張 (by 2-658) 概要 このパッチでは以下の変更を行います。 ファイルのサイズを4Mから6Mに拡張します。 0x400000~5FFFFFを使用可能にします。 ただし、0x408000~40FFFFは使用できません。 1ターンに2回攻撃できる敵を30体から最大127体に拡張します。(Version2.0から、Version4.0で仕様変更) 2回攻撃する敵を指定している場所はもともと0x3E66CB~ですが、0x59FF00~に変更しています。 このパッチを当てただけでは2回攻撃する敵は増えません。 0xFEFFになっている部分を敵番号に書き換えるとその敵が2回攻撃するようになります。 データの終端は必ず0xFFFFになるようにしないとバグります。 戦闘時のリーダーモンスターによって音楽を変えることができるようになります。(Version3.0から) 0x5FFDC0~0x5FFEFFにリーダーモンスターごとの音楽を指定する部分を作りました。 敵番号順に1バイト単位で曲番号が並んでいます。0xFFでデフォルトのままです。 もともとバトル1が流れている戦闘のみ変更できます。(四魔貴族などは変更できません) その他の曲が流れている戦闘は、イベントフラグを書き換える必要があります。 曲番号の例を挙げておきます。 【1A】四魔貴族(真) 【1E】四魔貴族(影) 【41】バトル2 【56】ラストバトル など ※0x062A77を01から別の値に変更すると、この機能は上手く動作しません。 Version4.0で、713さんによりバグ修正。 音楽を32曲追加できるようになります。(Version3.0から) もともとゲーム中で使用されている曲は0x00~0x5Bの92曲ですが、0x5C~0x7Bの32曲を追加できます。 過去の音楽変更パッチはそのまま使用できます。(当然元の曲を上書きしますが。) Version3.1からドラムセットに正式に対応しました。Version3.0用のパッチはそのまま使えます。 追加曲の各データのアドレスは以下のようになります。 シーケンスデータのヘッダの先頭2バイトはデータ長ですが、実データが短くても書き換える必要はありません。 曲番号シーケンスデータ波形指定ドラムセット 0x5C0x5E1DC0 - 0x5E2CBF0x5E19C00x5E1440 0x5D0x5E2CC0 - 0x5E3BBF0x5E19E00x5E1464 0x5E0x5E3BC0 - 0x5E4ABF0x5E1A000x5E1488 0x5F0x5E4AC0 - 0x5E59BF0x5E1A200x5E14AC 0x600x5E59C0 - 0x5E68BF0x5E1A400x5E14D0 0x610x5E68C0 - 0x5E77BF0x5E1A600x5E14F4 0x620x5E77C0 - 0x5E86BF0x5E1A800x5E1518 0x630x5E86C0 - 0x5E95BF0x5E1AA00x5E153C 0x640x5E95C0 - 0x5EA4BF0x5E1AC00x5E1560 0x650x5EA4C0 - 0x5EB3BF0x5E1AE00x5E1584 0x660x5EB3C0 - 0x5EC2BF0x5E1B000x5E15A8 0x670x5EC2C0 - 0x5ED1BF0x5E1B200x5E15CC 0x680x5ED1C0 - 0x5EE0BF0x5E1B400x5E15F0 0x690x5EE0C0 - 0x5EEFBF0x5E1B600x5E1614 0x6A0x5EEFC0 - 0x5EFEBF0x5E1B800x5E1638 0x6B0x5EFEC0 - 0x5F0DBF0x5E1BA00x5E165C 0x6C0x5F0DC0 - 0x5F1CBF0x5E1BC00x5E1680 0x6D0x5F1CC0 - 0x5F2BBF0x5E1BE00x5E16A4 0x6E0x5F2BC0 - 0x5F3ABF0x5E1C000x5E16C8 0x6F0x5F3AC0 - 0x5F49BF0x5E1C200x5E16EC 0x700x5F49C0 - 0x5F58BF0x5E1C400x5E1710 0x710x5F58C0 - 0x5F67BF0x5E1C600x5E1734 0x720x5F67C0 - 0x5F76BF0x5E1C800x5E1758 0x730x5F76C0 - 0x5F85BF0x5E1CA00x5E177C 0x740x5F85C0 - 0x5F94BF0x5E1CC00x5E17A0 0x750x5F94C0 - 0x5FA3BF0x5E1CE00x5E17C4 0x760x5FA3C0 - 0x5FB2BF0x5E1D000x5E17E8 0x770x5FB2C0 - 0x5FC1BF0x5E1D200x5E180C 0x780x5FC1C0 - 0x5FD0BF0x5E1D400x5E1830 0x790x5FD0C0 - 0x5FDFBF0x5E1D600x5E1854 0x7A0x5FDFC0 - 0x5FEEBF0x5E1D800x5E1878 0x7B0x5FEEC0 - 0x5FFDBF0x5E1DA00x5E189C 音楽で使用できる波形(楽器)の数を増やします。(Version4.0から) 元は0x01~0x52までが使用できますが、0x53~0x80までを使用可能にします。 以下のデータを拡張領域に移動しています。 元の場所拡張後の場所サイズ内容 0x060DDA0x5E0FC02byteループ開始位置(ループしない波形は0000) 0x060E7E0x5E10C02byteサンプリング時との音程ずれ補正 0x060F220x5E11C02byte詳細不明(エフェクトかけた時のフラグっぽい?) 0x060CE40x5E12C03byte波形データオフセット 波形データは空き領域ならどこに置いてもかまいませんが、出来るだけ0x560000-0x59DFFFに置くようにして下さい。 波形データは先頭2バイトがデータ長(この2バイトを含まない)で、以降が実データです。 ループ開始位置は必ず9の倍数を指定してください。 使用できる文字を増やすことが出来るようになります。(Version4.0から) シナリオコード18xxの引数は00~0Fまでしか使われていないようなので、1810~18FFを文字として使用します。 文字のグラフィックデータは59E100以降に置きます。59E100に書いた文字が文字コード1810になります。 yy-chrでファイルを開いて1BPP表示にして文字を書いてください。 ●Struct.def追記用.txt ファイル拡張パッチの拡張部分に関する構造体定義です。 このテキストの中身をオリジナルのStruct.defファイルに追記して使用してください。 ※追記すると拡張していないファイルの編集が正常に行えなくなるので注意してください。
https://w.atwiki.jp/knowledge_library/pages/89.html
Java関連ファイルの規則クラスメイトファイル名の規約 クラスファイルの規約 import文とパッケージimport文の書き方 オブジェクト定義クラスの中のmainメソッド Java関連ファイルの規則 クラスメイトファイル名の規約 クラス名がMyProgならMyProg.javaでなければならない クラスファイルの規約 1つのクラスを1つのファイルに書く ソースプログラムファイルの拡張子はjavaである クラス名とソースプログラムファイル名(拡張子を除いた部分)はおなじである コンパイルすると同名で拡張子がclassのクラスファイルができる classファイルはJVM上で実行できるJavaバイトコードである 2つ以上のクラスを書いた場合、publicがつけることができるんは1つだけ ファイル名はpublicをつけたクラスメイト同じでなければならない 複数のクラスを書くときにpublicはひとつのクラスにだけしかつけることができない 複数のクラスを書いたファイルをコンパイルすると複数のクラスファイルができる import文とパッケージ パッケージの壁を超えて他のクラスを利用したい場合、クラス定義の先頭にimport文を書きます importされる側のクラスはクラス定義にpublicが付いていることが必要 import文の書き方 import [パッケージ名].[クラス名] import文はpackage文の直後に書く パッケージ内の全てのクラスをインポートするときはクラスメイト"*"にする パッケージ名はドットで区切った長い名前にすることができる オブジェクト定義クラスの中のmainメソッド mainメソッドは最初から1つだけ静的に存在する mainメソッドはオブジェクトに取り込まれない
https://w.atwiki.jp/asterisk99/pages/597.html
[nx] make gettext で pot ファイルを作り、sphinx-intl でオプションに ja を指定して po ファイルを作る $ cd /networkx-master $ sphinx-quickstart Separate source and build directories (y/N) [n] ソースとビルドのディレクトリを分割するかどうかたずねられるので、デフォルトのまま(=入力なし)でリターンキー。 ディレクトリの中の conf.py に以下の2行を追加。 locale_dirs = ['locale/'] gettext_compact = False # pot ファイルの作成 $ make gettext # po ファイルの作成 $ sphinx-intl update -p _build/gettext -l ja $ cd /networkx-master/locale/ja/LC_MESSAGES/ $ tree . ├── CODE_OF_CONDUCT.po ├── CONTRIBUTING.po ├── INSTALL.po ├── README.po ├── doc │ ├── bibliography.po │ ├── citing.po │ ├── credits.po │ ├── developer │ │ ├── code_of_conduct.po │ │ ├── contribute.po │ │ ├── core_developer.po │ │ ├── deprecations.po │ │ ├── gitwash │ │ │ ├── configure_git.po │ │ │ ├── development_workflow.po │ │ │ ├── following_latest.po │ │ │ ├── forking_hell.po │ │ │ ├── git_development.po │ │ │ ├── git_install.po │ │ │ ├── git_intro.po │ │ │ ├── git_resources.po │ │ │ ├── index.po │ │ │ ├── maintainer_workflow.po │ │ │ ├── patching.po │ │ │ └── set_up_fork.po │ │ ├── index.po │ │ ├── nxeps │ │ │ ├── index.po │ │ │ ├── nxep-0000.po │ │ │ ├── nxep-0001.po │ │ │ ├── nxep-0002.po │ │ │ └── nxep-template.po │ │ ├── release.po │ │ ├── roadmap.po │ │ └── values.po │ ├── index.po │ ├── install.po │ ├── license.po │ ├── news.po │ ├── reference │ │ ├── algorithms │ │ │ ├── approximation.po │ │ │ ├── assortativity.po │ │ │ ├── asteroidal.po │ │ │ ├── bipartite.po │ │ │ ├── boundary.po │ │ │ ├── bridges.po │ │ │ ├── centrality.po │ │ │ ├── chains.po │ │ │ ├── chordal.po │ │ │ ├── clique.po │ │ │ ├── clustering.po │ │ │ ├── coloring.po │ │ │ ├── communicability_alg.po │ │ │ ├── community.po │ │ │ ├── component.po │ │ │ ├── connectivity.po │ │ │ ├── core.po │ │ │ ├── covering.po │ │ │ ├── cuts.po │ │ │ ├── cycles.po │ │ │ ├── d_separation.po │ │ │ ├── dag.po │ │ │ ├── distance_measures.po │ │ │ ├── distance_regular.po │ │ │ ├── dominance.po │ │ │ ├── dominating.po │ │ │ ├── efficiency_measures.po │ │ │ ├── euler.po │ │ │ ├── flow.po │ │ │ ├── graph_hashing.po │ │ │ ├── graphical.po │ │ │ ├── hierarchy.po │ │ │ ├── hybrid.po │ │ │ ├── index.po │ │ │ ├── isolates.po │ │ │ ├── isomorphism.ismags.po │ │ │ ├── isomorphism.po │ │ │ ├── isomorphism.vf2.po │ │ │ ├── link_analysis.po │ │ │ ├── link_prediction.po │ │ │ ├── lowest_common_ancestors.po │ │ │ ├── matching.po │ │ │ ├── minors.po │ │ │ ├── mis.po │ │ │ ├── moral.po │ │ │ ├── node_classification.po │ │ │ ├── non_randomness.po │ │ │ ├── operators.po │ │ │ ├── planar_drawing.po │ │ │ ├── planarity.po │ │ │ ├── reciprocity.po │ │ │ ├── regular.po │ │ │ ├── rich_club.po │ │ │ ├── shortest_paths.po │ │ │ ├── similarity.po │ │ │ ├── simple_paths.po │ │ │ ├── smallworld.po │ │ │ ├── smetric.po │ │ │ ├── sparsifiers.po │ │ │ ├── structuralholes.po │ │ │ ├── summarization.po │ │ │ ├── swap.po │ │ │ ├── threshold.po │ │ │ ├── tournament.po │ │ │ ├── traversal.po │ │ │ ├── tree.po │ │ │ ├── triads.po │ │ │ ├── vitality.po │ │ │ ├── voronoi.po │ │ │ └── wiener.po │ │ ├── classes │ │ │ ├── digraph.po │ │ │ ├── graph.po │ │ │ ├── index.po │ │ │ ├── multidigraph.po │ │ │ ├── multigraph.po │ │ │ └── ordered.po │ │ ├── convert.po │ │ ├── drawing.po │ │ ├── exceptions.po │ │ ├── functions.po │ │ ├── generators.po │ │ ├── glossary.po │ │ ├── index.po │ │ ├── introduction.po │ │ ├── linalg.po │ │ ├── randomness.po │ │ ├── readwrite │ │ │ ├── adjlist.po │ │ │ ├── edgelist.po │ │ │ ├── gexf.po │ │ │ ├── gml.po │ │ │ ├── gpickle.po │ │ │ ├── graphml.po │ │ │ ├── index.po │ │ │ ├── json_graph.po │ │ │ ├── leda.po │ │ │ ├── multiline_adjlist.po │ │ │ ├── nx_shp.po │ │ │ ├── pajek.po │ │ │ ├── sparsegraph6.po │ │ │ └── yaml.po │ │ ├── relabel.po │ │ └── utils.po │ ├── release │ │ ├── api_0.99.po │ │ ├── api_1.0.po │ │ ├── api_1.10.po │ │ ├── api_1.11.po │ │ ├── api_1.4.po │ │ ├── api_1.5.po │ │ ├── api_1.6.po │ │ ├── api_1.7.po │ │ ├── api_1.8.po │ │ ├── api_1.9.po │ │ ├── index.po │ │ ├── migration_guide_from_1.x_to_2.0.po │ │ ├── release_2.0.po │ │ ├── release_2.1.po │ │ ├── release_2.2.po │ │ ├── release_2.3.po │ │ ├── release_2.4.po │ │ ├── release_2.5.po │ │ ├── release_dev.po │ │ └── release_template.po │ ├── team.po │ └── tutorial.po └── index.po 9 directories, 161 files 2021年6月27日 公開 2021年7月5日 更新 しだひろし/PoorBook G3'99 リンク・引用・転載は自由です。 カウンタ: - make gettext すると、/_build/gettext/ の中に pot ファイルができる。つづいて sphinx-intl コマンドでオプションに ja を指定すると、メインディレクトリの中に /locale/ja/LC_MESSAGES/ ができて、その中に po ファイルが作られる。 -- しだ (2021-06-27 16 43 24) あとは、みんなの自動翻訳@TexTra でカスタムエンジンを選択して、po ファイルをアップロード、翻訳変換、ダウンロード、po ファイルの上書き更新をくりかえす。 -- しだ (2021-07-03 17 41 05) みんなの自動翻訳@TexTra は、今回は標準的な GUI のオペレーション操作のみです。 -- しだ (2021-07-03 17 45 15) ここまで4ディレクトリ34ファイルほどを翻訳変換できたので、いったん作業をストップして、用語集の更新と、翻訳編集の基本方針をおおざっぱに決めることにします。 -- しだ (2021-07-03 17 52 48) 名前 コメント
https://w.atwiki.jp/daphne/pages/191.html
ここではchdman(CHD Manager、MAME本体に同梱)を使用してCHDファイルを作成します。 コマンドプロンプトにてchdmanのパスと引数を指定します。 【入力例】 c \work\chdman -createav c \work\test.avi c \work\test.chd (chdmanのパス+-createav+AVIファイルのパス+CHDファイル出力先のパス) 進行状況が表示され、CHDファイルが作成されます。 MAMEのバージョンによっては、読み取り可能なCHDファイルのフォーマットが異なる場合があります。 以前作成したCHDファイルを最新のフォーマットにするには、最新のchdmanを使って以下のコマンドを指定します。 【入力例】 chdman -fixavdata test.chd (chdmanのパス+-fixavdata+CHDファイルのパス、フレーム情報を追加する場合) chdman -update old.chd new.chd (chdmanのパス+-update +旧CHDファイルのパス+新CHDファイル出力先のパス、変更点を反映する場合)
https://w.atwiki.jp/tropico3tr/pages/14.html
TranslationRevision = 84254 local trans = TranslationTable trans["7"] = [==[建築物]==] trans["218"] = [==[無し]==] trans["581"] = [==[移動]==] trans["584"] = [==[攻撃]==] trans["587"] = [==[訓練]==] trans["725"] = [==[軍隊]==] trans["1019"] = [==[ポーズ切り替え]==] trans["1038"] = [==[その他]==] trans["==="] = [==[ == NewsDlg == ]==] trans["1067"] = [==[閉じる]==] trans["1070"] = [==[パッチダウンロード中 %r1]==] trans["1072"] = [==[パッチのバージョンを %r1 にしますか?]==] trans["1074"] = [==[エラー %r1]==] trans["==="] = [==[ == Option Dialog Detail == ]==] trans["1269"] = [==[自動]==] trans["1270"] = [==[低]==] trans["1271"] = [==[中]==] trans["1272"] = [==[高]==] trans["1273"] = [==[最高]==] trans["1274"] = [==[カスタム]==] trans["==="] = [==[ == Option Dialog Textures Detail == ]==] trans["1275"] = [==[低]==] trans["1276"] = [==[高]==] trans["1277"] = [==[最高]==] trans["==="] = [==[ == Option Dialog ViewDistance == ]==] trans["1278"] = [==[低]==] trans["1279"] = [==[中]==] trans["1280"] = [==[高]==] trans["==="] = [==[ == Option Dialog Particles Detail == ]==] trans["1281"] = [==[低]==] trans["1282"] = [==[高]==] trans["==="] = [==[ == Option Dialog Shadows Detail == ]==] trans["1283"] = [==[Off]==] trans["1284"] = [==[低]==] trans["1285"] = [==[高]==] trans["1286"] = [==[最高]==] trans["==="] = [==[ == Option Dialog Antialiasing == ]==] trans["1287"] = [==[Off]==] trans["1288"] = [==[低]==] trans["1289"] = [==[高]==] trans["==="] = [==[ == Option Dialog Anisotropy == ]==] trans["1290"] = [==[Off]==] trans["1291"] = [==[低]==] trans["1292"] = [==[高]==] trans["==="] = [==[ == Option Dialog Grass == ]==] trans["1293"] = [==[Off]==] trans["1294"] = [==[低]==] trans["1295"] = [==[中]==] trans["1296"] = [==[高]==] trans["==="] = [==[ == Option Dialog Water == ]==] trans["1297"] = [==[低]==] trans["1299"] = [==[高]==] trans["==="] = [==[ == Options dialog postprocessing == ]==] trans["1302"] = [==[Off]==] trans["1303"] = [==[低]==] trans["1304"] = [==[中]==] trans["1305"] = [==[高]==] trans["==="] = [==[ == Options dialog resolution == ]==] trans["1307"] = [==[低]==] trans["1308"] = [==[中]==] trans["1309"] = [==[高]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["1313"] = [==[グラフィック全体の設定 自動を選ぶと、ハードウェアに合った最適なセッティングになります。]==] trans["1314"] = [==[テクスチャーの設定]==] trans["1315"] = [==[建物と地形のギザギザ設定]==] trans["1317"] = [==[遠景描写の設定]==] trans["1318"] = [==[影のギザギザ設定]==] trans["1320"] = [==[水面描写の設定]==] trans["1321"] = [==[草の質と密度及びその他の小さな地形オブジェクトの設定]==] trans["1322"] = [==[解像度の設定]==] trans["1323"] = [==[リフレッシュレートの設定]==] trans["==="] = [==[ == Options Dialog Resolution == ]==] trans["1324"] = [==[%d1x%d2]==] trans["==="] = [==[ == Options Dialog Refresh Rate == ]==] trans["1325"] = [==[%d1 ヘルツ]==] trans["==="] = [==[ == ResolutionConfirm == ]==] trans["1362"] = [==[選択の確定]==] trans["1363"] = [==[解像度を再設定しました。]==] trans["1364"] = [==[この設定のまま続けますか?]==] trans["1365"] = [==[20秒で戻ります]==] trans["==="] = [==[ == Resolution Confirm Dialog == ]==] trans["1367"] = [==[戻るまで %d1 秒]==] trans["1794"] = [==[戻るボタンを押せばキャラクターを変更できます.]==] trans["1795"] = [==[キャラクターの品格は変更できません!!!]==] trans["==="] = [==[ == Hours Minutes Seconds == ]==] trans["1796"] = [==[%d1 %d2 %d3]==] trans["==="] = [==[ == Minutes Seconds == ]==] trans["1797"] = [==[%d1 %d2]==] trans["==="] = [==[ == Color Control Red == ]==] trans["1798"] = [==[%s1 R]==] trans["==="] = [==[ == Color Control Green == ]==] trans["1799"] = [==[%s1 G]==] trans["==="] = [==[ == Color Control Blue == ]==] trans["1800"] = [==[%s1 B]==] trans["1801"] = [==[現在の位置にカメラをセット]==] trans["1802"] = [==[新しいカメラを作成]==] trans["1803"] = [==[現在のカメラを削除]==] trans["1804"] = [==[カメラを上に移動]==] trans["1805"] = [==[カメラを下に移動]==] trans["1806"] = [==[カメラをアンロック]==] trans["1807"] = [==[次のコントロールポイントまでのカメラの速度を入力して下さい]==] trans["1808"] = [==[Export render path to image movie sequence]==] trans["1809"] = [==[Toggle light rendering mode(to use baked terrain)]==] trans["1810"] = [==[Enter here time to pause at the selected camera]==] trans["1811"] = [==[Toggle drawing of path, camera and targets]==] trans["1812"] = [==[Toggles between cut and smooth transition to this camera]==] trans["1813"] = [==[Enter here local FPS for the selected camera to the next control point]==] trans["1814"] = [==[Stop recording]==] trans["1815"] = [==[Toggles jumping directly to the next camera instead of interpolating to it]==] trans["1816"] = [==[Toggles on/off rendering from this camera to the next]==] trans["==="] = [==[ == ConfirmExit == ]==] trans["1817"] = [==[本当にやめますか?]==] trans["1818"] = [==[はい]==] trans["1819"] = [==[いいえ]==] trans["1835"] = [==[Choose remapping scheme]]==] trans["1836"] = [==[Click here to convert]==] trans["1838"] = [==[Enter global FPS instead of living blank to overwrite local FPS per cameras]==] trans["1839"] = [==[Check this to include interface in screenshots]==] trans["1840"] = [==[x]==] trans["1841"] = [==[off]==] trans["1848"] = [==[Buildings]==] trans["1849"] = [==[Place %s1]==] trans["1850"] = [==[Quick Load]==] trans["1851"] = [==[Quick Save]==] trans["1852"] = [==[Select darkened building]==] trans["1853"] = [==[Cycle Outposts]==] trans["1854"] = [==[Select the Forum]==] trans["1855"] = [==[Show notification]==] trans["1856"] = [==[Move camera forward]==] trans["1857"] = [==[Move camera back]==] trans["1858"] = [==[Move camera left]==] trans["1859"] = [==[Move camera right]==] trans["1860"] = [==[Special attack]==] trans["1861"] = [==[Stop]==] trans["1863"] = [==[Reverting in %d1 seconds]==] trans["==="] = [==[ == ResolutionConfirm == ]==] trans["1864"] = [==[OK]==] trans["1865"] = [==[キャンセル]==] trans["1866"] = [==[Save the current map resource file]==] trans["1867"] = [==[Create Event]==] trans["1868"] = [==[Toggle shots showing]==] trans["1869"] = [==[Toggle subtitles showing]==] trans["1870"] = [==[Toggle voices showing]==] trans["1871"] = [==[Show/hide actor]==] trans["1872"] = [==[Create shot event]==] trans["1873"] = [==[Create subtitle event]==] trans["1874"] = [==[Create voice event]==] trans["1875"] = [==[Create action event]==] trans["1876"] = [==[Delete selected event]==] trans["1877"] = [==[Edit scene properties]==] trans["1878"] = [==[Move event up]==] trans["1879"] = [==[Move event down]==] trans["1880"] = [==[Play cut scene ]==] trans["1881"] = [==[Toggle actions showing]==] trans["1882"] = [==[Save current sky animation]==] trans["1883"] = [==[Load sky animation]==] trans["1884"] = [==[Filename of image to be used in the animation; must be relative to EXE path]==] trans["1885"] = [==[Preview sky animation]==] trans["1886"] = [==[X position of top left corner of image at this point in time; range is 0-4095]==] trans["1887"] = [==[Y position of top left corner of image at this point in time; range is 0-512]==] trans["1888"] = [==[Move image position up]==] trans["1889"] = [==[Move image left]==] trans["1890"] = [==[Move image right]==] trans["1891"] = [==[Move image down]==] trans["1892"] = [==[Stretch image vertically]==] trans["1893"] = [==[Stretch image horizontally]==] trans["1894"] = [==[Shrink image horizontally]==] trans["1895"] = [==[Shrink image vertically]==] trans["1896"] = [==[Width of image at that point in time]==] trans["1897"] = [==[Height image at that point in time]==] trans["1898"] = [==[Color modifier at that point in time]==] trans["1899"] = [==[Transparency of image at that point in time]==] trans["1900"] = [==[Add new animation keyframe]==] trans["1901"] = [==[Remove current animation keyframe]==] trans["1902"] = [==[Time when this keyframe occurs]==] trans["1903"] = [==[Additive]==] trans["1904"] = [==[Blend]==] trans["1905"] = [==[Premultiplied]==] trans["==="] = [==[ == key name == ]==] trans["2116"] = [==[L button]==] trans["2117"] = [==[R button]==] trans["2118"] = [==[Control-break]==] trans["2119"] = [==[M button]==] trans["2120"] = [==[Backspace]==] trans["2121"] = [==[Tab]==] trans["2122"] = [==[Clear]==] trans["2123"] = [==[Enter]==] trans["2124"] = [==[Shift]==] trans["2125"] = [==[Control]==] trans["2126"] = [==[Alt]==] trans["2127"] = [==[Pause]==] trans["2128"] = [==[Capital]==] trans["2129"] = [==[Esc]==] trans["2130"] = [==[Space]==] trans["2131"] = [==[Pageup]==] trans["2132"] = [==[Pagedown]==] trans["2133"] = [==[End]==] trans["2134"] = [==[Home]==] trans["2135"] = [==[Left]==] trans["2136"] = [==[Up]==] trans["2137"] = [==[Right]==] trans["2138"] = [==[Down]==] trans["2139"] = [==[Select]==] trans["2140"] = [==[Execute]==] trans["2141"] = [==[PrnScr]==] trans["2142"] = [==[Insert]==] trans["2143"] = [==[Delete]==] trans["2144"] = [==[Help]==] trans["2145"] = [==[0]==] trans["2146"] = [==[1]==] trans["2147"] = [==[2]==] trans["2148"] = [==[3]==] trans["2149"] = [==[4]==] trans["2150"] = [==[5]==] trans["2151"] = [==[6]==] trans["2152"] = [==[7]==] trans["2153"] = [==[8]==] trans["2154"] = [==[9]==] trans["2155"] = [==[A]==] trans["2156"] = [==[B]==] trans["2157"] = [==[C]==] trans["2158"] = [==[D]==] trans["2159"] = [==[E]==] trans["2160"] = [==[F]==] trans["2161"] = [==[G]==] trans["2162"] = [==[H]==] trans["2163"] = [==[I]==] trans["2164"] = [==[J]==] trans["2165"] = [==[K]==] trans["2166"] = [==[L]==] trans["2167"] = [==[M]==] trans["2168"] = [==[N]==] trans["2169"] = [==[O]==] trans["2170"] = [==[P]==] trans["2171"] = [==[Q]==] trans["2172"] = [==[R]==] trans["2173"] = [==[S]==] trans["2174"] = [==[T]==] trans["2175"] = [==[U]==] trans["2176"] = [==[V]==] trans["2177"] = [==[W]==] trans["2178"] = [==[X]==] trans["2179"] = [==[Y]==] trans["2180"] = [==[Z]==] trans["2181"] = [==[Numpad 0]==] trans["2182"] = [==[Numpad 1]==] trans["2183"] = [==[Numpad 2]==] trans["2184"] = [==[Numpad 3]==] trans["2185"] = [==[Numpad 4]==] trans["2186"] = [==[Numpad 5]==] trans["2187"] = [==[Numpad 6]==] trans["2188"] = [==[Numpad 7]==] trans["2189"] = [==[Numpad 8]==] trans["2190"] = [==[Numpad 9]==] trans["2191"] = [==[Numpad *]==] trans["2192"] = [==[Numpad +]==] trans["2193"] = [==[Numpad Enter]==] trans["2194"] = [==[Numpad -]==] trans["2195"] = [==[Numpad .]==] trans["2196"] = [==[Numpad /]==] trans["2197"] = [==[F1]==] trans["2198"] = [==[F2]==] trans["2199"] = [==[F3]==] trans["2200"] = [==[F4]==] trans["2201"] = [==[F5]==] trans["2202"] = [==[F6]==] trans["2203"] = [==[F7]==] trans["2204"] = [==[F8]==] trans["2205"] = [==[F9]==] trans["2206"] = [==[F10]==] trans["2207"] = [==[F11]==] trans["2208"] = [==[F12]==] trans["2209"] = [==[F13]==] trans["2210"] = [==[F14]==] trans["2211"] = [==[F15]==] trans["2212"] = [==[F16]==] trans["2213"] = [==[F17]==] trans["2214"] = [==[F18]==] trans["2215"] = [==[F19]==] trans["2216"] = [==[F20]==] trans["2217"] = [==[F21]==] trans["2218"] = [==[F22]==] trans["2219"] = [==[F23]==] trans["2220"] = [==[F24]==] trans["2221"] = [==[Numlock]==] trans["2222"] = [==[Scroll]==] trans["2223"] = [==[L shift]==] trans["2224"] = [==[R shift]==] trans["2225"] = [==[L control]==] trans["2226"] = [==[R control]==] trans["2227"] = [==[L alt]==] trans["2228"] = [==[R alt]==] trans["2229"] = [==[;]==] trans["2230"] = [==[=]==] trans["2231"] = [==[,]==] trans["2232"] = [==[-]==] trans["2233"] = [==[.]==] trans["2234"] = [==[/]==] trans["2235"] = [==[~]==] trans["2236"] = [==[ [ ]==] trans["2237"] = [==[\]==] trans["2238"] = [==[ ] ]==] trans["2239"] = [==[ ]==] trans["2282"] = [==[(何かキーを押してください)]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["2283"] = [==[ポストプロセシングのレベルを選ぶ]==] trans["2284"] = [==[Misc]==] trans["2292"] = [==[レンダリング解像度を選ぶ]==] trans["==="] = [==[ == Option Dialog Shadows Detail == ]==] trans["2400"] = [==[中]==] trans["==="] = [==[ == AutosavingDlg == ]==] trans["2727"] = [==[オートセーブ中]==] trans["2728"] = [==[しばらくお待ちください...]==] trans["2734"] = [==[最後に建てた建築物]==] trans["==="] = [==[ == Options dialog vsync == ]==] trans["2758"] = [==[Off]==] trans["2759"] = [==[On]==] trans["2760"] = [==[垂直同期のON/OFF]==] trans["==="] = [==[ == Options dialog antialiasing == ]==] trans["2810"] = [==[Off]==] trans["2811"] = [==[低]==] trans["2812"] = [==[中]==] trans["2813"] = [==[高]==] trans["==="] = [==[ == options dialog tooltip == ]==] trans["2814"] = [==[アンチエイリアスの設定]==] trans["10001"] = [==[飛行機]==] trans["10002"] = [==[飛行機群]==] trans["10003"] = [==[ %s1 へ移動]==] trans["10004"] = [==[ %s1 を訪問]==] trans["10005"] = [==[建設現場を訪れる]==] trans["10006"] = [==[ %r1 のところへ行く]==] trans["10007"] = [==[ %r1 と話す]==] trans["10008"] = [==[用心棒]==] trans["10009"] = [==[カジュアル]==] trans["10010"] = [==[メキシコ人]==] trans["10011"] = [==[コンシェルジュ]==] trans["10012"] = [==[提督]==] trans["10013"] = [==[タキシード]==] trans["10014"] = [==[海賊]==] trans["10015"] = [==[司令官]==] trans["10016"] = [==[ケルト人]==] trans["10017"] = [==[アジア人]==] trans["10018"] = [==[色白]==] trans["10019"] = [==[ダークブラウン]==] trans["10020"] = [==[青白い]==] trans["10021"] = [==[コーカサス人]==] trans["10022"] = [==[地中海人]==] trans["10023"] = [==[オリーブ]==] trans["10024"] = [==[黒]==] trans["10025"] = [==[茶色]==] trans["10026"] = [==[明るい]==] trans["10027"] = [==[シルクハット]==] trans["10028"] = [==[麦わら帽]==] trans["10029"] = [==[ゲリラ]==] trans["10030"] = [==[共産党員]==] trans["10031"] = [==[ギャング]==] trans["10032"] = [==[山高帽]==] trans["10033"] = [==[カストロ]==] trans["10034"] = [==[チェ]==] trans["10035"] = [==[パイプタバコ]==] trans["10036"] = [==[葉巻]==] trans["10037"] = [==[ジャズシンガー]==] trans["10038"] = [==[オタク]==] trans["10039"] = [==[シークレットエージェント]==] trans["10040"] = [==[チン カーテン]==] trans["10041"] = [==[ヤギ髭]==] trans["10042"] = [==[バルボ]==] trans["10043"] = [==[アフロ]==] trans["10044"] = [==[リーゼント]==] trans["10045"] = [==[チコ・ラティーノ]==] trans["10046"] = [==[ボーイスカウト]==] trans["10047"] = [==[ポニーテール]==] trans["10048"] = [==[白髪まじり]==] trans["10049"] = [==[禿げ]==] trans["10050"] = [==[ワイアット・アープ]==] trans["10051"] = [==[ポアロ]==] trans["10052"] = [==[保守派]==] trans["10053"] = [==[ビジネス]==] trans["10054"] = [==[グラマー]==] trans["10055"] = [==[カウガール]==] trans["10056"] = [==[淑女]==] trans["10057"] = [==[野球]==] trans["10058"] = [==[ジェーン・ボンド]==] trans["10059"] = [==[クール・ママ]==] trans["10060"] = [==[司書]==] trans["10061"] = [==[悪女]==] trans["10062"] = [==[フリップ]==] trans["10063"] = [==[ボブカット]==] trans["10064"] = [==[ウェーブ]==] trans["10065"] = [==[束髪]==] trans["10066"] = [==[しずく]==] trans["10067"] = [==[リング]==] trans["10068"] = [==[ディスク]==] trans["10070"] = [==[ツアー旗]==] trans["10071"] = [==[チケットコレクター]==] trans["10074"] = [==[ラベルの建物]==] trans["10075"] = [==[ラベルの市民]==] trans["10076"] = [==[ラベルの観光客]==] trans["10077"] = [==[影響を与える建物]==] trans["10078"] = [==[影響を与える市民]==] trans["10079"] = [==[影響を与える観光客]==] trans["10080"] = [==[目標]==] trans["10081"] = [==[ボーナス目標]==] trans["10082"] = [==[政治]==] trans["10084"] = [==[変更する建物資産]==] trans["10085"] = [==[建物資産の価格の変更,工事時間,および生産量.]==] trans["10086"] = [==[建物爆破]==] trans["10087"] = [==[爆破する建物にラベルを付ける.]==] trans["10088"] = [==[建物のパラメータ変更]==] trans["10089"] = [==[セットプライベート Propery]==] trans["10090"] = [==[個人資産としてラベルには全ての建物にはマークがあります. プレイヤーはコントロールできませんが, 彼はそこから税収が.]==] trans["10091"] = [==[私有財産没収]==] trans["10092"] = [==[指定されたラベルの全ての建物から個人の持ち物を削除]==] trans["10093"] = [==[労働者をクビにする]==] trans["10094"] = [==[労働者を雇う]==] trans["10095"] = [==[この建物に必要なレベルの外国人労働者を招く]==] trans["10098"] = [==[Change happiness]==] trans["10099"] = [==[Modifies the happiness of a given label of citizens.]==] trans["10100"] = [==[Change skill]==] trans["10101"] = [==[Modifies the profession skills of a given label of citizens.]==] trans["10102"] = [==[Label buildings by type]==] trans["10103"] = [==[Labels buildings based on their type.]==] trans["10104"] = [==[Label buildings by parameter]==] trans["10105"] = [==[Labels buildings based on one of their parameters.]==] trans["10106"] = [==[Label buildings by proximity]==] trans["10107"] = [==[Label buildings by proximity to other objects.]==] trans["10108"] = [==[Combine building labels]==] trans["10109"] = [==[Combine, Intersect or Subtract building labels.]==] trans["10110"] = [==[Choose random buildings]==] trans["10111"] = [==[Choose random buildings from a given label. Only the chosen buildings will remain in the label.]==] trans["10112"] = [==[Choose buildings by distance]==] trans["10113"] = [==[Choose buildings by distance to other objects. Only the chosen buildings will remain in the label.]==] trans["10114"] = [==[Choose buildings by parameter]==] trans["10115"] = [==[Choose buildings by parameter. Only the chosen buildings will remain in the label.]==] trans["10116"] = [==[Label citizens by type]==] trans["10117"] = [==[Labels citizens based on their type.]==] trans["10118"] = [==[Label citizens by parameter]==] trans["10119"] = [==[Labels citizens based on one of their parameters.]==] trans["10120"] = [==[Label citizens by proximity]==] trans["10121"] = [==[Label citizens by proximity to other objects.]==] trans["10122"] = [==[Label citizens by faction]==] trans["10123"] = [==[Label citizens by faction relations.]==] trans["10124"] = [==[Label citizens by family]==] trans["10125"] = [==[Label citizens by relation to other citizens.]==] trans["10126"] = [==[Label 労働者]==] trans["10127"] = [==[Label citizens working in a given label of buildings.]==] trans["10128"] = [==[Label customers]==] trans["10129"] = [==[Label citizens, who are customers in a given label of buildings.]==] trans["10130"] = [==[Combine citizen labels]==] trans["10131"] = [==[Combine, Intersect or Subtract citizen labels]==] trans["10132"] = [==[Choose random citizens]==] trans["10133"] = [==[Choose random citizens from a given label. Only the chosen citizens will remain in the label.]==] trans["10134"] = [==[Choose citizens by distance]==] trans["10135"] = [==[Choose citizens by distance to other objects. Only the chosen citizens will remain in the label.]==] trans["10136"] = [==[Choose citizens by parameter]==] trans["10137"] = [==[Choose citizens by parameter. Only the chosen citizens will remain in the label.]==] trans["10138"] = [==[Label tourists by type]==] trans["10139"] = [==[Labels tourists based on their type.]==] trans["10140"] = [==[Label tourists by parameter]==] trans["10141"] = [==[Labels tourists based on one of their parameters.]==] trans["10142"] = [==[Label tourists by proximity]==] trans["10143"] = [==[Label tourists by proximity to other objects.]==] trans["10144"] = [==[Label visitors]==] trans["10145"] = [==[Label tourists, who are currently visiting in a given label of buildings.]==] trans["10146"] = [==[Combine tourist labels]==] trans["10147"] = [==[Combine, Intersect or Subtract tourist labels]==] trans["10148"] = [==[Choose random tourists]==] trans["10149"] = [==[Choose random tourists from a given label. Only the chosen tourists will remain in the label.]==] trans["10150"] = [==[Choose tourists by distance]==] trans["10151"] = [==[Choose tourists by distance to other objects. Only the chosen toursits will remain in the label.]==] trans["10152"] = [==[Choose tourists by parameter]==] trans["10153"] = [==[Choose tourists by parameter. Only the chosen tourists will remain in the label.]==] trans["10154"] = [==[Changing export price]==] trans["10155"] = [==[Change the export price of a given resource by given percent.]==] trans["10156"] = [==[Changes all export prices]==] trans["10157"] = [==[Add citizens]==] trans["10158"] = [==[Add citizens to the island. They will arrive on the next boat.]==] trans["10159"] = [==[Remove citizens]==] trans["10160"] = [==[Force citizens to emigrate from the island.]==] trans["10161"] = [==[Stop immigration]==] trans["10162"] = [==[Stops emigration]==] trans["10163"] = [==[Start immigration]==] trans["10164"] = [==[Starts emigration]==] trans["10165"] = [==[Modify edict]==] trans["10166"] = [==[Changes the cost of an edict or enables/disables it.]==] trans["10167"] = [==[Activate edict]==] trans["10168"] = [==[Triggers a given edict immidiatelly at no cost.]==] trans["10169"] = [==[Change Edict prerequisites]==] trans["10170"] = [==[Disables or enables edict prerequisites.]==] trans["10171"] = [==[Deplete deposit]==] trans["10172"] = [==[Deplete mineral deposit.]==] trans["10173"] = [==[Place deposit]==] trans["10174"] = [==[Modify Global Parameter]==] trans["10175"] = [==[Message]==] trans["10176"] = [==[Shows a text message to the player.]==] trans["10177"] = [==[Choice]==] trans["10178"] = [==[Gives the player a message and up to 4 possible outcomes.]==] trans["10179"] = [==[Apply Area Effect]==] trans["10180"] = [==[Trigger Earthquake]==] trans["10181"] = [==[Trigger Hurricane]==] trans["10182"] = [==[Count Current Objects]==] trans["10183"] = [==[The player will win the game, if the current number of objects in a given label exceed a given number. This objective counts only the objects that are currently in the label.]==] trans["10184"] = [==[Check flag]==] trans["10185"] = [==[The player will win the game, when a given flag is raised.]==] trans["10186"] = [==[Count exported resources]==] trans["10187"] = [==[The player will win the game, when he exports a given amount of a given resource.]==] trans["10188"] = [==[Win at game end]==] trans["10189"] = [==[The player will win the game, when the game reaches the final year.]==] trans["10190"] = [==[Check global parameter]==] trans["10191"] = [==[Check global parameter value]==] trans["10195"] = [==[Win Game]==] trans["10196"] = [==[Lose Game]==] trans["10197"] = [==[Modify Faction Respect]==] trans["10198"] = [==[Modify Foreign Relations]==] trans["10199"] = [==[Disable Subversive Activities]==] trans["10200"] = [==[Disables all subvursive activities.]==] trans["10201"] = [==[Enable Subversive Activities]==] trans["10202"] = [==[Enables subversive action if disabled.]==] trans["10203"] = [==[Trigger Subversive Activities]==] trans["10204"] = [==[Triggers a specific subversive action.]==] trans["10205"] = [==[Forces elections in one year]==] trans["10206"] = [==[Modify elections outcome]==] trans["10207"] = [==[Start Rebel Raid]==] trans["10208"] = [==[Condition flag]==] trans["10209"] = [==[Choose a flag. The event will activate when this flag becomes true, starting from the event s date.]==] trans["10210"] = [==[Date]==] trans["10211"] = [==[The event will trigger on this date]==] trans["10212"] = [==[Starting from %s1 %d2 the event will trigger after the %r3 flag is raised.]==] trans["10213"] = [==[The event will trigger on %s1 %d2.]==] trans["10214"] = [==[Repetitions]==] trans["10215"] = [==[Number of times the event will repeat]==] trans["10216"] = [==[Months between repetitions]==] trans["10217"] = [==[Number of months between event repetitions]==] trans["10218"] = [==[Repeats %d1 times %d2 month(s) apart]==] trans["10219"] = [==[建設物]==] trans["10220"] = [==[建設]==] trans["10221"] = [==[Number value]==] trans["10222"] = [==[number]==] trans["10223"] = [==[number - min;max]==] trans["10224"] = [==[Bool value]==] trans["10225"] = [==[bool]==] trans["10226"] = [==[Combo values]==] trans["10227"] = [==[Resource type]==] trans["10228"] = [==[Combo values translated]==] trans["10229"] = [==[鉄]==] trans["10230"] = [==[ボーキサイト]==] trans["10231"] = [==[金]==] trans["10232"] = [==[原油]==] trans["10233"] = [==[Text]==] trans["10234"] = [==[Change cost]==] trans["10235"] = [==[%d1%% construction cost of buildings]==] trans["10236"] = [==[Change time]==] trans["10237"] = [==[%d1%% construction time of buildings]==] trans["10238"] = [==[Free placement]==] trans["10239"] = [==[Add %d1 free buildings]==] trans["10240"] = [==[Enable buildings]==] trans["10241"] = [==[Disable buildings]==] trans["10242"] = [==[All Buildings]==] trans["10243"] = [==[Require Electricity]==] trans["10244"] = [==[Building Category]==] trans["10245"] = [==[Choose building category]==] trans["10246"] = [==[Choose a building to affect]==] trans["10247"] = [==[Action]==] trans["10248"] = [==[Effect type]==] trans["10249"] = [==[Value]==] trans["10250"] = [==[Effect parameter]==] trans["10251"] = [==[ in category %d1]==] trans["10252"] = [==[ of type %d1]==] trans["10253"] = [==[Label]==] trans["10254"] = [==[Choose a label with buildings you want to destroy.]==] trans["10255"] = [==[Buildings in the %r1 label will be destoyed]==] trans["10256"] = [==[%d1 bulidings destroyed]==] trans["10257"] = [==[Choose a label with buildings. These buildings will be made private property.]==] trans["10258"] = [==[Annual Tax]==] trans["10259"] = [==[The tax the player will gain annually from each of the buildings in the label.]==] trans["10260"] = [==[The buildings in the %r1 label will be set as Private Property. The player will gain annual tax of $%r2 per building in the label.]==] trans["10261"] = [==[%d1 bulidings were made private property]==] trans["10262"] = [==[Choose the label with buildings, which you want to nationalize. This will remove the private property option from the label.]==] trans["10263"] = [==[The Private Property will be removed from all buildings in the %r1 label.]==] trans["10264"] = [==[%d1 bulidings have been nationalized]==] trans["10265"] = [==[維持費]==] trans["10266"] = [==[仕事品質]==] trans["10267"] = [==[サービス品質]==] trans["10268"] = [==[住宅品質]==] trans["10269"] = [==[消費電力]==] trans["10270"] = [==[生産量]==] trans["10271"] = [==[Maximum 労働者]==] trans["10272"] = [==[Maximum 利用者]==] trans["10273"] = [==[汚染度]==] trans["10274"] = [==[最低賃金]==] trans["10275"] = [==[最高賃金]==] trans["10276"] = [==[賃金]==] trans["10277"] = [==[Work Mode]==] trans["10278"] = [==[Choose the label with buildings you wish to modify.]==] trans["10279"] = [==[Parameter]==] trans["10280"] = [==[Choose the parameter to modify.]==] trans["10281"] = [==[Amount]==] trans["10282"] = [==[Enter a positive or negative numeric value (Percentage is reset if this value is set).]==] trans["10283"] = [==[Percentage]==] trans["10284"] = [==[Parameter change in percentages (Amount is reset if this value is set).]==] trans["10285"] = [==[Modifies %r1 parameter with %d2 in buildings with label %r3 .]==] trans["10286"] = [==[Modifies %r1 parameter by %d2%% in buildings with label %r3 .]==] trans["10289"] = [==[Choose the label with buildings for which to fire 労働者]==] trans["10290"] = [==[Amount of 労働者 to fire.]==] trans["10291"] = [==[Fires %d1 random 労働者 from the buildings in the %r2 label.]==] trans["10292"] = [==[%d1 労働者 fired frpm buildings in the %r2 label]==] trans["10293"] = [==[Hires worker from abroad in the buildings from the %r1 label.]==] trans["10294"] = [==[Foreign 労働者 hired for buildings in the %r1 label]==] trans["10295"] = [==[Apply to]==] trans["10296"] = [==[Choose a label of citizens which will be affected by this event.]==] trans["10297"] = [==[For citizens in the %r1 label]==] trans["10298"] = [==[Happiness Type]==] trans["10299"] = [==[Choose which happiness you want to affect.]==] trans["10300"] = [==[Enter a positive or negative numeric value which will be added to the chosen happiness.]==] trans["10301"] = [==[Reset]==] trans["10302"] = [==[If this is active the game will reset the previous value to 0 before applying the new value.]==] trans["10303"] = [==[Change citizens happiness]==] trans["10304"] = [==[the %s1 will be modified by adding %d2. %s3]==] trans["10305"] = [==[All]==] trans["10306"] = [==[The previous value will be reset to 0 beffore adding the new value.]==] trans["10307"] = [==[ ]==] trans["10308"] = [==[スキル]==] trans["10309"] = [==[Choose which skill(s) you want to affect.]==] trans["10310"] = [==[Change citizens skills]==] trans["10311"] = [==[%s1 skill(s) will by modified by adding %d2. %s3]==] trans["10312"] = [==[Edict category]==] trans["10313"] = [==[Choose edict category]==] trans["10314"] = [==[勅令]==] trans["10315"] = [==[Choose edict]==] trans["10316"] = [==[Change Cost]==] trans["10317"] = [==[Change cost with percentage]==] trans["10318"] = [==[Disable]==] trans["10319"] = [==[Disables the selected edict]==] trans["10320"] = [==[Changes the cost of the selected edict]==] trans["10321"] = [==[Activates the selected edict]==] trans["10322"] = [==[Disable or enable edict prerequisites]==] trans["10323"] = [==[Disables edict prequisites if checked]==] trans["10324"] = [==[Edicts prerequisites disabled]==] trans["10325"] = [==[Operation]==] trans["10326"] = [==[Add]==] trans["10327"] = [==[Set]==] trans["10328"] = [==[Restrict]==] trans["10329"] = [==[Exclude]==] trans["10330"] = [==[Choose whether you want to add to an existing label, set its contents entirely, restrict the already maked objects, or exclude matching objects from the label.]==] trans["10331"] = [==[Choose the label which will be affected by this event.]==] trans["10332"] = [==[Combination]==] trans["10333"] = [==[Combine]==] trans["10334"] = [==[Intersect]==] trans["10335"] = [==[Subtract]==] trans["10336"] = [==[Combine adds all elements from either labels in the resulting label. Intersect adds only the elements which belong to both labels in the resulting label. Subtract removes the elements of the second label from the resulting label.]==] trans["10337"] = [==[Choose a label which will contain the result of the operation.]==] trans["10338"] = [==[Label to combine]==] trans["10339"] = [==[All objects from the %r2 label will be added to the %r1 label.]==] trans["10340"] = [==[Restrict the %r1 label to contain only objects from the %r2 label.]==] trans["10341"] = [==[Restrict the %r1 label to contain only objects which are not in the %r2 label.]==] trans["10342"] = [==[年齢]==] trans["10343"] = [==[Choose a label to affect]==] trans["10344"] = [==[Percentage limit]==] trans["10345"] = [==[Choose the percentage of objects you wish to remain in the label.]==] trans["10346"] = [==[Count limit]==] trans["10347"] = [==[Choose the maximum number of objects you wish to remain in the label.]==] trans["10348"] = [==[Limit the objects in the %r1 label to %d2%%]==] trans["10349"] = [==[but no more than %d1 in total]==] trans["10350"] = [==[Objects will be chosen at random.]==] trans["10351"] = [==[Limit by]==] trans["10352"] = [==[Shortest distance]==] trans["10353"] = [==[Longest distance]==] trans["10354"] = [==[Choose whether to leave objects closer or farther from a given label.]==] trans["10355"] = [==[Distance to]==] trans["10356"] = [==[Limits by distance to this label]==] trans["10357"] = [==[leaving objects closest to %r1 .]==] trans["10358"] = [==[leaving objects farthest from %r1 .]==] trans["10359"] = [==[Lowest parameter]==] trans["10360"] = [==[Highest parameter]==] trans["10361"] = [==[Lowest or highest parameter]==] trans["10362"] = [==[Choose parameter]==] trans["10363"] = [==[leaving objects with minimum %d1.]==] trans["10364"] = [==[leaving objects with maximum %d1.]==] trans["10365"] = [==[will be labled as %r1 .]==] trans["10366"] = [==[will be added to the %r1 label.]==] trans["10367"] = [==[will be the only buildings left in the %r1 label.]==] trans["10368"] = [==[will be removed from the %r1 label.]==] trans["10369"] = [==[Choose a building category]==] trans["10370"] = [==[Building Type]==] trans["10371"] = [==[Choose a building from the selected category]==] trans["10372"] = [==[Construction cost]==] trans["10373"] = [==[Service quality]==] trans["10374"] = [==[Service fee]==] trans["10375"] = [==[Current 労働者]==] trans["10376"] = [==[Max 労働者]==] trans["10377"] = [==[Choose a parameter to be used as criteria for this label.]==] trans["10378"] = [==[Min value]==] trans["10379"] = [==[Max value]==] trans["==="] = [==[ == UnknownParameter == ]==] trans["10380"] = [==[ unknown ]==] trans["10381"] = [==[Buildings which have %r1 between %d2 and %d3]==] trans["10382"] = [==[Measured distance to this label]==] trans["10383"] = [==[Maximum distance]==] trans["10384"] = [==[Label will not be applied over the maximum distance]==] trans["10385"] = [==[Buildings which stand closer than %d2 meters to objects in label %r1 ]==] trans["10386"] = [==[will be labeled as %r1 .]==] trans["10387"] = [==[will be added to the %r1 label.]==] trans["10388"] = [==[will be the only objects left in the %r1 label.]==] trans["10389"] = [==[will be removed from the %r1 label.]==] trans["10390"] = [==[Any class]==] trans["10391"] = [==[Any]==] trans["10393"] = [==[無教育]==] trans["10394"] = [==[高校生]==] trans["10395"] = [==[高卒]==] trans["10396"] = [==[大学生]==] trans["10397"] = [==[大卒]==] trans["10398"] = [==[外国人]==] trans["10399"] = [==[トロピコ]==] trans["10400"] = [==[未婚者]==] trans["10401"] = [==[未婚]==] trans["10402"] = [==[既婚者]==] trans["10403"] = [==[既婚]==] trans["10404"] = [==[子供有り]==] trans["10405"] = [==[子供有り]==] trans["10406"] = [==[子供無し]==] trans["10407"] = [==[子供無し]==] trans["10408"] = [==[Class]==] trans["10409"] = [==[Choose a citizen type]==] trans["10410"] = [==[性別]==] trans["10411"] = [==[男性]==] trans["10412"] = [==[女性]==] trans["10413"] = [==[島民の性別を選んで下さい。]==] trans["10414"] = [==[出身地]==] trans["10415"] = [==[島民の出身地を選んで下さい。]==] trans["10416"] = [==[教育]==] trans["10417"] = [==[島民の教育レベルを選んで下さい。]==] trans["10418"] = [==[家庭]==] trans["10419"] = [==[家庭の状態を選んで下さい。]==] trans["10420"] = [==[男性]==] trans["10421"] = [==[女性]==] trans["10422"] = [==[of class %s1]==] trans["10423"] = [==[海外生まれ]==] trans["10424"] = [==[%s1 生まれ]==] trans["10425"] = [==[Citizens who are %d1]==] trans["10426"] = [==[Citizens who are %d1 and %d2]==] trans["10427"] = [==[Citizens who are %d1, %d2, and %d3]==] trans["10428"] = [==[Citizens who are %d1, %d2, %d3, and %d4]==] trans["10429"] = [==[Citizens who are %d1, %d2, %d3, %d4, and %d5]==] trans["10430"] = [==[幸福度]==] trans["10431"] = [==[年齢]==] trans["10432"] = [==[給与]==] trans["10434"] = [==[知能]==] trans["10435"] = [==[度胸]==] trans["10436"] = [==[リーダーシップ]==] trans["10437"] = [==[子供]==] trans["10438"] = [==[Any supporter]==] trans["10439"] = [==[Any faction]==] trans["10440"] = [==[派閥]==] trans["10441"] = [==[派閥を選んで下さい。]==] trans["10442"] = [==[支援の度合い]==] trans["10443"] = [==[支援の度合いを選んで下さい。]==] trans["10444"] = [==[of any faction]==] trans["10445"] = [==[of the %d1 派閥]==] trans["10446"] = [==[Citizens who are 指導者 or 支援者 %d1]==] trans["10447"] = [==[Citizens who are 指導者 %d1]==] trans["10448"] = [==[Citizens who are any kind of supporters %d1]==] trans["10449"] = [==[Citizens who are die-hard supporters %d1]==] trans["10450"] = [==[Citizens who are strong supporters %d1]==] trans["10451"] = [==[Citizens who are supporters %d1]==] trans["10452"] = [==[Distance will be measured to the selected label.]==] trans["10453"] = [==[Label will be applied to citizen within this distance.]==] trans["10455"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10456"] = [==[Citizens who are customers of the buildings in the %r1 label]==] trans["10457"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10458"] = [==[Citizens who work at the buildings in the %r1 label]==] trans["10459"] = [==[Any relative]==] trans["10460"] = [==[Citizens who are related to someone in the %r1 label]==] trans["10461"] = [==[Spouse]==] trans["10462"] = [==[Citizens who are married to someone in the %r1 label]==] trans["10463"] = [==[Parent]==] trans["10464"] = [==[Citizens who are parents of someone in the %r1 label]==] trans["10465"] = [==[Child]==] trans["10466"] = [==[Citizens who are children of someone in the %r1 label]==] trans["10467"] = [==[Related to]==] trans["10468"] = [==[Related to citizizens in this label.]==] trans["10469"] = [==[Relation]==] trans["10470"] = [==[Type of relation]==] trans["10471"] = [==[will be labeled as %r1 .]==] trans["10472"] = [==[will be added to the %r1 label.]==] trans["10473"] = [==[will be the only objects left in the %r1 label.]==] trans["10474"] = [==[will be removed from the %r1 label.]==] trans["10475"] = [==[Slob Tourist]==] trans["10476"] = [==[Wealthy Tourist]==] trans["10477"] = [==[Spring Break Tourist]==] trans["10478"] = [==[Eco Tourist]==] trans["10479"] = [==[Choose a tourist class to be affected.]==] trans["10480"] = [==[性別の選択]==] trans["10481"] = [==[belong to the %d1 class]==] trans["10482"] = [==[Spending limit]==] trans["10483"] = [==[Distance will be measured to the selected label.]==] trans["10484"] = [==[Label will be applied to citizen within this distance.]==] trans["10485"] = [==[Choose a label of buildings to act as a point of reference.]==] trans["10486"] = [==[Tourists who are visitors of the buildings in the %r1 label]==] trans["10487"] = [==[Objective text]==] trans["10488"] = [==[This text will be displayed as the mission s objective. Only the last triggered objective text is displayed.]==] trans["10489"] = [==[Victory text]==] trans["10490"] = [==[New active objective]==] trans["10491"] = [==[Set the objective %s1 ]==] trans["10492"] = [==[Resource Group]==] trans["10493"] = [==[Choose a resource group]==] trans["10494"] = [==[Resource]==] trans["10495"] = [==[Choose a resource to export.]==] trans["10496"] = [==[Ammount]==] trans["10497"] = [==[Ammount of units to export.]==] trans["10498"] = [==[Money]==] trans["10499"] = [==[Money gained from exports.]==] trans["10500"] = [==[Choose a label]==] trans["10501"] = [==[Threshold]==] trans["10502"] = [==[Threshold number needed to complete the objective]==] trans["10503"] = [==[Flag]==] trans["10504"] = [==[Choose a flag. If this flag is true the player will win the game.]==] trans["10505"] = [==[スイス銀行口座]==] trans["10506"] = [==[ソ連の友好度]==] trans["10507"] = [==[アメリカの友好度]==] trans["10508"] = [==[Choose a parameter]==] trans["10509"] = [==[Bonus Objective Text]==] trans["10510"] = [==[Short description of the bonus objective which will be shown in the Almanac.]==] trans["10511"] = [==[Choose a resource]==] trans["10512"] = [==[Score per 100 units]==] trans["10513"] = [==[Enter a number. The player will receive bonus score equal to that number for each 100 exported units.]==] trans["10514"] = [==[The player will receive %d1 bonus score for each 100 units of %s2 exported.]==] trans["10515"] = [==[Resource Type]==] trans["10516"] = [==[Amount to Export]==] trans["10517"] = [==[Enter a number. The player has to export at least that much units of the given resource to receive the bonus score.]==] trans["10518"] = [==[Score Award]==] trans["10519"] = [==[Enter a number. The player will receive bonus score equal to that number when he achieves the objective.]==] trans["10520"] = [==[The player will receive %d1 score when he exports at least %d2 units of %s3 .]==] trans["10528"] = [==[The player will receive this text when he wins the game.]==] trans["10529"] = [==[If this event is triggered the player wins the game with victory text %r1 .]==] trans["10530"] = [==[Defeat text]==] trans["10531"] = [==[The player will receive this message when he loses the game.]==] trans["10532"] = [==[If this event is triggered the player will lose the game with the following defeat text %r1 ]==] trans["10533"] = [==[Percent]==] trans["10534"] = [==[Enter a positive or negative number. The export price of the selected resource(s) will be increased or decreased by this percentage.]==] trans["10536"] = [==[Change all export costs with the given percentage]==] trans["10538"] = [==[Add Percent]==] trans["10539"] = [==[Increase with this percentage]==] trans["10540"] = [==[Number]==] trans["10541"] = [==[Increase with this number]==] trans["10542"] = [==[%d1 more people come to the island with the next boat]==] trans["10543"] = [==[%d1 more people will leave the island]==] trans["10544"] = [==[Stops immmigration]==] trans["10545"] = [==[Starts immmigration]==] trans["10546"] = [==[鉱物]==] trans["10547"] = [==[Choose deposit type]==] trans["10548"] = [==[Deplete a deposit of the selected type]==] trans["10549"] = [==[Place a deposit of the selected type]==] trans["10550"] = [==[Protest Chance]==] trans["10551"] = [==[Rebels Chance]==] trans["10552"] = [==[Swiss Account]==] trans["10553"] = [==[Choose a Global Parameter]==] trans["10554"] = [==[Parameter change in percentage]==] trans["10556"] = [==[Modifies the global parameter %r1 with %d2%%]==] trans["10557"] = [==[Source]==] trans["10558"] = [==[Citizen Label - the sender of the message]==] trans["10559"] = [==[Title]==] trans["10560"] = [==[Message Title]==] trans["10561"] = [==[Message Text]==] trans["10562"] = [==[The message %r1 is shown as comming from a random person in the label %r2 ]==] trans["10563"] = [==[Shows the message %r1 to the player]==] trans["10564"] = [==[%s1 %d2]==] trans["10565"] = [==[Choice 1]==] trans["10566"] = [==[Flags 1]==] trans["10567"] = [==[Flag to be raised with choice 1]==] trans["10568"] = [==[Choice 2]==] trans["10569"] = [==[Flags 2]==] trans["10570"] = [==[Flag to be raised with choice 2]==] trans["10571"] = [==[Choice 3]==] trans["10572"] = [==[Flags 3]==] trans["10573"] = [==[Flag to be raised with choice 3]==] trans["10574"] = [==[Choice 4]==] trans["10575"] = [==[Flags 4]==] trans["10576"] = [==[Flag to be raised with choice 4]==] trans["10577"] = [==[The choice %r1 of %r2 , %r3 , %r4 , %r5 is shown as comming from a random person in the label %r6 ]==] trans["10578"] = [==[Shows the choice %r1 of %r2 , %r3 , %r4 , %r5 to the player]==] trans["10579"] = [==[Area]==] trans["10580"] = [==[Choose a label to apply the effect on]==] trans["10581"] = [==[Area Type]==] trans["10582"] = [==[Choose area type]==] trans["10583"] = [==[Area Radius]==] trans["10584"] = [==[Enter area radius in meters]==] trans["10585"] = [==[Area Fall Off Radius]==] trans["10586"] = [==[Enter area falloff radius in meters]==] trans["10587"] = [==[Enter amount to apply]==] trans["10588"] = [==[Applies area effect type %r5 with amount %d1 in %d2(%d3) meters radius around each object in label %r4 ]==] trans["10589"] = [==[Maximum cost]==] trans["10590"] = [==[Maximum casualties]==] trans["10591"] = [==[Choose a faction to affect.]==] trans["10592"] = [==[Enter a positive or negative number. The game will add that number to the respect of the selected faction.]==] trans["10593"] = [==[Duration]==] trans["10594"] = [==[Enter a number. The effect remains true for that amount of months. If set to 0 the effect is permanent.]==] trans["10595"] = [==[Faction %d1 respect will be modified with %d2 for %d3 months.]==] trans["10596"] = [==[Faction %d1 respect will be modified with %d2 permanently.]==] trans["10597"] = [==[ %d1 faction respect modified with %d2 for %d3 months]==] trans["10598"] = [==[ %d1 faction respect modified with %d2 permanently]==] trans["10599"] = [==[Enter a positive or negative number. The game will add that number to the current US or USSR relations.]==] trans["10600"] = [==[%d1 relations will be modified with %d2 for %d3 months.]==] trans["10601"] = [==[%d1 relations will be modified with %d2 permanently.]==] trans["10602"] = [==[%d1 Relations have changed with %d2 for %d3 months]==] trans["10603"] = [==[%d1 Relations have changed with %d2 permanently]==] trans["10604"] = [==[All subversive activities have been disabled]==] trans["10605"] = [==[Enables subversive activities.]==] trans["10606"] = [==[All subversive activities have been enabled]==] trans["10607"] = [==[Subversive action]==] trans["10608"] = [==[Choose which action you want to trigger.]==] trans["10609"] = [==[Choose which side will be responsible for the event.]==] trans["10612"] = [==[Triggers subversive action %d1 for side %d2 .]==] trans["10613"] = [==[Suversive action %d1 triggered for side %d2 ]==] trans["10614"] = [==[Elections forced]==] trans["10615"] = [==[Choose a number of supporters.]==] trans["10616"] = [==[Modify elections outcome with %d1 additional supporters for El Presidente.]==] trans["10617"] = [==[Elections outcome modified with %d1 supporters]==] trans["10618"] = [==[Starts a rebel raid at random building from label %r1 ]==] trans["10619"] = [==[Rebel raid started at random buildning from label %r1 .]==] trans["10620"] = [==[+共産主義派閥との素晴らしい関係]==] trans["10621"] = [==[-資本主義派閥との悪い関係]==] trans["10622"] = [==[+共産主義へ向かっています]==] trans["10623"] = [==[+共産主義へ適応しています]==] trans["10624"] = [==[+資本主義派閥との良好な関係]==] trans["10625"] = [==[-資本主義派閥との悪い関係]==] trans["10626"] = [==[+Tendency towards capitalism]==] trans["10627"] = [==[+Oriented towards capitalism]==] trans["10628"] = [==[+Good democracy expectations]==] trans["10629"] = [==[-Terrible democracy expectations]==] trans["10630"] = [==[+良好な自由]==] trans["10631"] = [==[食料品質]==] trans["10632"] = [==[住宅]==] trans["10633"] = [==[宗教]==] trans["10634"] = [==[娯楽施設]==] trans["10635"] = [==[健康管理]==] trans["10636"] = [==[仕事への満足感]==] trans["10637"] = [==[治安]==] trans["10638"] = [==[環境]==] trans["10639"] = [==[自由]==] trans["10640"] = [==[関心]==] trans["10641"] = [==[心臓発作]==] trans["10642"] = [==[ガン]==] trans["10643"] = [==[発作]==] trans["10644"] = [==[老齢]==] trans["10645"] = [==[糖尿病]==] trans["10646"] = [==[プレジテンテの演説への退屈]==] trans["10647"] = [==[肺炎 (低い健康管理が原因)]==] trans["10648"] = [==[インフルエンザ (低い健康管理が原因)]==] trans["10649"] = [==[肝炎 (低い健康管理が原因)]==] trans["10650"] = [==[誤投薬 (低い健康管理が原因)]==] trans["10651"] = [==[栄養失調 (食糧不足が原因)]==] trans["10652"] = [==[殺害]==] trans["10653"] = [==[自殺]==] trans["10654"] = [==[仕事中の事故]==] trans["10655"] = [==[肺炎]==] trans["10656"] = [==[インフルエンザ]==] trans["10657"] = [==[肝炎]==] trans["10658"] = [==[誤投薬]==] trans["10659"] = [==[特殊任務中]==] trans["10660"] = [==[島民]==]